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New players treat Burst like a weapon to use immediately. Strong players treat it like a key saved for the right door.
Removing tiles without gaining territory only helps the opponent rebuild stronger.
Holding Burst creates psychological pressure. Opponents must play carefully while you keep the threat.
Burst is best when one removal triggers multiple gains: territory, extra turns, and initiative at once.
Learning when NOT to Burst wins more games than learning when to use it.